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Autor Torrente Vigil, Francisco Javier |
Documentos disponibles escritos por este autor (7)
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Torrente Vigil, Francisco Javier ; Moreno Ger, Pablo ; Martínez Ortiz, Iván | 2015-02-01It is our great pleasure to serve as guest editors for this special issue of the IEEE RITA journal, which holds a fine selection of the most relevant papers presented at SINTICE 2013, the fifteenth international symposium in educational technolo[...]texto impreso
Serrano Laguna, Ángel ; Rotaru, Dan Cristian ; Calvo Morata, Antonio ; Torrente Vigil, Francisco Javier ; Fernández Manjón, Baltasar | 2015-04-30We propose the organization of a Mokap hackathon. In this activity participants will have the opportunity to develop interactive content using the Mokap Android app, either individually or in groups. Mokap is a new authoring tool for creating in[...]texto impreso
Borro Escribano, Blanca Beatriz ; Blanco Aguado, Ángel del ; Torrente Vigil, Francisco Javier ; Martínez Alpuente, Itziar ; Fernández Manjón, Baltasar | Springer Boston | 2014-04The exceptional success achieved by the Spanish National Transplant Organization (ONT) in recent years has made other countries highly interested in following this organization’s methodologies. A good training program is one of the key elements [...]texto impreso
Torrente Vigil, Francisco Javier ; Borro Escribano, Blanca Beatriz ; Freire Morán, Manuel ; Blanco Aguado, Ángel del ; Marchiori, Eugenio Jorge ; Martínez Ortiz, Iván ; Moreno Ger, Pablo ; Fernández Manjón, Baltasar | Institute of Electrical and Electronics Engineers Inc | 2014-01We present EGDA, an educational game development approach focused on the teaching of procedural knowledge using a cost-effective approach. EGDA proposes four tasks: analysis, design, implementation, and quality assurance that are subdivided in a[...]texto impreso
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Torrente Vigil, Francisco Javier ; Blanco Aguado, Ángel del ; Serrano Laguna, Ángel ; Vallejo Pinto, José Angel ; Moreno Ger, Pablo ; Fernández Manjón, Baltasar | ComSIS Consortium | 2014-01In this paper we analyze how to increase the level of accessibility in videogames by adding support for it in game authoring software. This approach can reduce the effort required to make a game accessible for people with disabilities, resulting[...]texto impreso
Manero Iglesias, Borja ; Torrente Vigil, Francisco Javier ; Serrano Laguna, Ángel ; Fernández Manjón, Baltasar | Imprensa da Universidade de Coimbra | 2015El objetivo de este trabajo es analizar el impacto de los videojuegos cómo herramientas para aumentar el interés de los jóvenes hacia el teatro clásico. El estudio se ha llevado a cabo en 8 colegios e institutos de la Comunidad de Madrid y ha im[...]