| Título: | Myth and the Digital Age |
| Autores: | Losada Goya, José Manuel |
| Tipo de documento: | texto impreso |
| Editorial: | Logos Verlag Berlin GmbH, 2019 |
| Dimensiones: | application/pdf |
| Nota general: | info:eu-repo/semantics/openAccess |
| Idiomas: | |
| Palabras clave: | Estado = Publicado , Materia = Ciencias Sociales: Ciencias de la Información: Televisión , Materia = Humanidades: Religión: Mitología , Materia = Humanidades: Filología: Cine y literatura , Materia = Humanidades: Filología: Informática , Tipo = Sección de libro |
| Resumen: | Since the end of the last century, the digital revolution has modified our way of understanding the contents and forms of mythical narratives in film and videogames. In these pages I will deal with the impact of this digital revolution on traditional myths (classic, Norse, biblical). I will also reflect on the relationship between myth, science fiction and fantasy in TV series and videogames. |
| En línea: | https://eprints.ucm.es/57629/1/Myth%20and%20the%20Digital%20Age.pdf |
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