Título:
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Predicting the Winner in Two Player StarCraft Games
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Autores:
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Sánchez Ruiz-Granados, Antonio
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Tipo de documento:
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texto impreso
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Fecha de publicación:
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2015-01
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Dimensiones:
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application/pdf
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Nota general:
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info:eu-repo/semantics/openAccess
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Idiomas:
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Palabras clave:
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Estado = Publicado
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Materia = Ciencias: Informática: Inteligencia artificial
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Tipo = Ponencia o Póster de Seminario
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Congreso
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etc
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Resumen:
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In this paper we compare different machine learning algorithms to predict the outcome of 2 player games in StarCraft, a wellknown Real-Time Strategy (RTS) game. In particular we discuss the game state representation, the accuracy of the prediction as the game progresses, the size of the training set and the stability of the predictions.
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En línea:
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https://eprints.ucm.es/35948/1/Predicting%20the%20winner.pdf
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